Category Archives: project

Ludum Dare 40

By | December 6, 2017

I was not able to do Ludum Dare in April and September since their timing conflicted with both Seattle VR Hackathons. For Ludum Dare 40 though, since it was in December, I actually had some time. Well, not really, I had to suspend my freelance activity and block out time to work on this. This… Read More »

Oculus Launchpad submission

By | September 12, 2017

Yesterday I submitted my project for Oculus Launchpad. It is a relaxation mobile VR experience called EnlivenVR, designed for people who cannot use their limbs. This project was inspired by a conversation I had with a local game developer, who has spinal muscular atrophy. She was very excited about current VR technology and wondered if… Read More »

Ludum Dare 37 – Mischievous Room VR

By | December 16, 2016

I’ve been wanting to try a flying VR experience for a while. We finally got our HTC Vive about 1.5 months ago. So last week, in preparation for Ludum Dare 37, I was looking into some flying mechanics. Of course, as the game jam started, it announced its theme of “One Room”.  I face-palmed. Then… Read More »

Ludum Dare 36 – Cat Ball VR

By | August 30, 2016

Yes, another Ludum Dare is finished! A few weeks ago, our friend Sean Siem lent us his Vive DK VR system. PG and I got to play around with it and tried a bunch of free demo from Steam. For this Ludum Dare session, I decided to make a VR experience, involving cat. During HoloHack,… Read More »

Ludum Dare 35 – Detective Alice

By | April 20, 2016

First of all, to all of you solo developers, I have to say, you are awesome! Because working solo is rough. Yesterday I finished my first Ludum Dare game jam project. I decided to work solo for this, so I can test my Unity skills. It was definitely hard. This was the first time I… Read More »