Author Archives: chinnie

IGDA Student SIG AMA

By | April 18, 2018

During Earthgame jam, we met with Livio for lunch. He was looking for people to talk to students about their game development experience, as part of IGDA Student Special Interest Group Ask Me Anything. I volunteer for it since I have had a couple years freelancing by now. You can find the transcript of my… Read More »

Games for Our Future Gamejam

By | April 17, 2018

Games for Our Future Game Jam is a collaboration between EarthGames, University of Washington and Seattle Indies. The idea was to create serious games that built around the theme of climate change. Unlike other game jams where we just showed up and make something, this event was organized to connect researchers with game developers.  A… Read More »

Global Game Jam 2018

By | February 1, 2018

For this year’s Global Game Jam, both PG and me were participating. We decided to try somewhere close by, and fortunately Unity was hosting a jam in its office in Bellevue. I did not plan to work on VR this time, but Jamie, a lady developer I worked with for Seattle Game Jam brought Acer… Read More »

2017 Recap

By | January 2, 2018

2017 was a fairly busy year for me, as you can see from previous posts. I did a lot more hackathon and game jams compared to previous years. Global Game Jam Seattle VR Hackathon in April and September Seattle Indies Game Jam Ludum Dare in December A bunch of conferences related to VR happened in… Read More »

Ludum Dare 40

By | December 6, 2017

I was not able to do Ludum Dare in April and September since their timing conflicted with both Seattle VR Hackathons. For Ludum Dare 40 though, since it was in December, I actually had some time. Well, not really, I had to suspend my freelance activity and block out time to work on this. This… Read More »

Seattle VR Hackathon VI

By | September 18, 2017

In the past, I participate in game jams and hacks in order to gain experience building prototypes. But starting this year, that goal changed a bit. I also use these events as opportunity to work with some people and learn from them. For Seattle VR Hackathon that took place over last weekend, I wanted to… Read More »

Oculus Launchpad submission

By | September 12, 2017

Yesterday I submitted my project for Oculus Launchpad. It is a relaxation mobile VR experience called EnlivenVR, designed for people who cannot use their limbs. This project was inspired by a conversation I had with a local game developer, who has spinal muscular atrophy. She was very excited about current VR technology and wondered if… Read More »

Seattle Indies Game Jam

By | August 8, 2017

The first Seattle Indies Game Jam took place at the Living Computer Museum in SoDo, Seattle. Similar to many game jam, it had a theme that did not get announced until the event started. For this year, the theme was ‘It’s not a scam’. Since I have been stressed out while working on Oculus Launchpad… Read More »

Oculus Launchpad bootcamp

By | June 14, 2017

In April I heard someone from AR/VR Collective mentioned about Oculus Launchpad. I knew nothing about it, but heard that we can get hardware and travel stiped for the bootcamp, so I applied. I had no expectation or whatsoever.. Somehow a couple weeks ago I heard the news that I got selected, yay! As the… Read More »

Power of Play Volunteering

By | April 27, 2017

What do you do when you want to attend conference but you don’t have enough budget to pay for it? Try volunteering! That was exactly what I did to attend Power of Play on the 25th. I have tried volunteering with IGDA in the past, so when I heard about this conference and how it… Read More »