Category Archives: art

Games for Our Future Gamejam

By | April 17, 2018

Games for Our Future Game Jam is a collaboration between EarthGames, University of Washington and Seattle Indies. The idea was to create serious games that built around the theme of climate change. Unlike other game jams where we just showed up and make something, this event was organized to connect researchers with game developers.  A… Read More »

Global Game Jam 2018

By | February 1, 2018

For this year’s Global Game Jam, both PG and me were participating. We decided to try somewhere close by, and fortunately Unity was hosting a jam in its office in Bellevue. I did not plan to work on VR this time, but Jamie, a lady developer I worked with for Seattle Game Jam brought Acer… Read More »

Ludum Dare 40

By | December 6, 2017

I was not able to do Ludum Dare in April and September since their timing conflicted with both Seattle VR Hackathons. For Ludum Dare 40 though, since it was in December, I actually had some time. Well, not really, I had to suspend my freelance activity and block out time to work on this. This… Read More »

Seattle VR Hackaton V

By | April 26, 2017

In April, I participated in Seattle VR Hackathon V. I joined a team that wanted to make game on Hololens. One of the member was Livio, a good dev I’ve worked with in the past. Our game, My Little Kaiju, was a side-scroller platformer game where player controlled a rampaging Kaiju across an alien world.… Read More »

Wave Bot – Global Game Jam 2017

By | February 5, 2017

This year, PG and I were participating in Global Game Jam at Seattle Indies Workshop in SODO. On Friday night, I came to the event with the intent of creating something weird and fun. During the social, before the theme was announced, I tried to talk to as many people as possible and figure out… Read More »

Ludum Dare 37 – Mischievous Room VR

By | December 16, 2016

I’ve been wanting to try a flying VR experience for a while. We finally got our HTC Vive about 1.5 months ago. So last week, in preparation for Ludum Dare 37, I was looking into some flying mechanics. Of course, as the game jam started, it announced its theme of “One Room”.  I face-palmed. Then… Read More »

Chinnie’s Portfolio

By | October 9, 2016

Yay! After months of procrastinating, I finally finished setting up my portfolio. I have been doing contract work for Mr. Tired Media on a visual novel/dungeon crawling zombie game called Undead Darlings ~No Cure for Love~. I am responsible to create some props and environmental art for a few dungeons. You can view my portfolio… Read More »

Category: art

Ludum Dare 36 – Cat Ball VR

By | August 30, 2016

Yes, another Ludum Dare is finished! A few weeks ago, our friend Sean Siem lent us his Vive DK VR system. PG and I got to play around with it and tried a bunch of free demo from Steam. For this Ludum Dare session, I decided to make a VR experience, involving cat. During HoloHack,… Read More »