Seattle VR Hackaton V

By | April 26, 2017

In April, I participated in Seattle VR Hackathon V. I joined a team that wanted to make game on Hololens. One of the member was Livio, a good dev I’ve worked with in the past.

Our game, My Little Kaiju, was a side-scroller platformer game where player controlled a rampaging Kaiju across an alien world. As the monster ran, jumped, and climbed, it get ambushed by space knights and their deadly laser swords.

This project also was developed as part of the Boeing challenge. Since we were building for Hololens, we created an augmented screen, similar to a small monitor, that can be placed anywhere in real world, completely eliminating the need to have physical monitor.

For a better gaming experience, we also paired Hololens with an Xbox controller. We knew it was possible, however we did not anticipate this to be a big issue. Hololens would not work otherwise with any other controllers we brought early on. It took the team half a day to find one controller that can work. After a lot of trial and error, we found out that the controller needed to be the latest model.

You can find more info about this project through its DevPost page.