Category Archives: event

Seattle VR Hackaton V

By | April 26, 2017

In April, I participated in Seattle VR Hackathon V. I joined a team that wanted to make game on Hololens. One of the member was Livio, a good dev I’ve worked with in the past. Our game, My Little Kaiju, was a side-scroller platformer game where player controlled a rampaging Kaiju across an alien world.… Read More »

Design for Social VR

By | April 6, 2017

Over the weekend, I was invited to mentor at a one-day event called Mindful Realities Makeathon, which was organized by  @WeMakeRealities, a group formed in the wake of harassment news from recent social VR experiences, and hosted by Substantial in Seattle.  Unlike other VR/AR hackathons, many of the attendees were not developers. There were researchers,… Read More »

Wave Bot – Global Game Jam 2017

By | February 5, 2017

This year, PG and I were participating in Global Game Jam at Seattle Indies Workshop in SODO. On Friday night, I came to the event with the intent of creating something weird and fun. During the social, before the theme was announced, I tried to talk to as many people as possible and figure out… Read More »

Ludum Dare 37 – Mischievous Room VR

By | December 16, 2016

I’ve been wanting to try a flying VR experience for a while. We finally got our HTC Vive about 1.5 months ago. So last week, in preparation for Ludum Dare 37, I was looking into some flying mechanics. Of course, as the game jam started, it announced its theme of “One Room”.  I face-palmed. Then… Read More »

Immerse Conference

By | October 16, 2016

Last week I spent two days volunteering for Immerse, a VR/AR conference held in Bellevue, WA. At first, I didn’t even plan to attend this event, since it was right before Steam Dev Days. However, after getting information that I can get free pass in exchange for ‘a few hours of volunteering’, I jumped at… Read More »

Ludum Dare 36 – Cat Ball VR

By | August 30, 2016

Yes, another Ludum Dare is finished! A few weeks ago, our friend Sean Siem lent us his Vive DK VR system. PG and I got to play around with it and tried a bunch of free demo from Steam. For this Ludum Dare session, I decided to make a VR experience, involving cat. During HoloHack,… Read More »

Women VR/AR Create-a-thon

By | June 9, 2016

Yesterday, I went to an All-Women Hackaton event, organized by VR/AR Collectives and Girls in Tech. It was only a one-day event, but I really enjoyed it. It was great to see 100 different lovely ladies from various background, all itching to learn this new technology and from each other. During pitching, a lot of… Read More »

Seattle HoloHack

By | May 24, 2016

I had to skip the Seattle VR Hackaton back in the end of April since both of us are moving to back to Seattle for good. However, three weeks ago as I flew back to Orange County, CA to get everything ready for long-distance mover, I caught news about Microsoft Hololens Hackaton. I jumped on… Read More »

Ludum Dare 35 – Detective Alice

By | April 20, 2016

First of all, to all of you solo developers, I have to say, you are awesome! Because working solo is rough. Yesterday I finished my first Ludum Dare game jam project. I decided to work solo for this, so I can test my Unity skills. It was definitely hard. This was the first time I… Read More »

Unity – Intro to VR Workshop

By | March 20, 2016

Yesterday, I went to a Unity Workshop event at University District. This particular workshop was held prior to a Seattle Virtual Reality Mini-Hackaton next week, which also help to prepare people for a larger Seattle VR Hackaton in April. I don’t know much about developing for VR, and from the last Global Game Jam, I… Read More »