2017 Recap

By | January 2, 2018

2017 was a fairly busy year for me, as you can see from previous posts.

I did a lot more hackathon and game jams compared to previous years.

  • Global Game Jam
  • Seattle VR Hackathon in April and September
  • Seattle Indies Game Jam
  • Ludum Dare in December

A bunch of conferences related to VR happened in Seattle and Bellevue, which was very fortunate. I attend a few normally, and volunteer for a couple of them out of curiosity.

  • Steam Dev Day
  • PAX Dev & PAX Prime
  • Power of Play
  • Casual Connect
  • DevGAMM

I was also selected to be part of this year’s Oculus Launchpad in the Summer. I spent 3 months afterward to build a mobile VR relaxation experience for Oculus GearVR and compete for funding. Unfortunately my project was not selected, but I still learned a lot.

So what’s next for 2018? Hopefully more learning opportunities, and maybe a chance to release a product.